We have hosted a range of CSS servers in the past, and created a number of game modes including GunGame, AimGame and Deathmatch.
Counter-Strike: Global Offensive
We started modding and hosting the first CS:GO servers in South Africa during the closed beta in January 2012. A massive number of plugins and extensions were created during the time that CS:GO was supported, all mods running on the servers were designed and built from scratch for our services.
We hosted over 50 actively used CS:GO servers in the past, and created many game modes and related services such as the Intoxicated Play matchmaking platform.
Some of the servers that were hosted include Casual, Competitive, Clan, Pickup, GunGame, AimGame, Deathmatch, Aim, 1v1 Aim DM, Surf, Minigames and Bhop.
Team Fortress 2
We hosted some TF2 servers in the past.
We hosted PUG services for Dota2 games on local servers before the game supported dedicated servers or had official matchmaking services in South Africa.
Natural Selection 2
We hosted a bunch of NS2 servers in South Africa when the game was initially launched. We designed and created a highly abstracted modding framework which was used to create all the mods for our servers.
We also developed the software which was used to distribute experimental game builds to the internal UWE play-testing team.
We have hosted some Arma 3 missions in the past.
We have hosted private Minecraft servers in the past.
We have hosted private Terraria servers in the past.